DESCRIPTION¶
The item, which can be an object_name or an object, is moved into it’s new environment dest, which can also be an object_name or an object.
Note
For !compat mode, the traditional implementation required item to be the calling object.
HISTORY¶
- changed (3.2.1) – the innards of move_object() are implemented in the mudlib, using the M_MOVE_OBJECT0/1 driver hooks, and move_object() might as well be an simul-efun
SEE ALSO¶
remove(A), init(A), transfer(E), :concept:`native`, hook, set_environment(E)