DESCRIPTION¶
Return the current command giver. This can be an interactive user or another living object (like an npc).
If called from inside the heart_beat(A) of a non-living object, 0 will be returned.
USAGE¶
if (this_player() != this_interactive())
   write("Hey, somebody must have forced us to do a
   command!\n");
SEE ALSO¶
this_object(E), previous_object(E), interactive(E), living(E)